So, apparently this place got SPAM BOMBED while I was busy with my actual life. >>;
I’ve gotten rid of all comments, so unfortunately if you made a comment it’s gone. I took steps to avoid this shit in the future.
A blog of video games, wild rantings, and development.
7
Jan
So, apparently this place got SPAM BOMBED while I was busy with my actual life. >>;
I’ve gotten rid of all comments, so unfortunately if you made a comment it’s gone. I took steps to avoid this shit in the future.
Tags: Uncategorized
21
Oct
All right, I’m at the point in Project Abyss where everything for the battle system is typed up and ready to go, and I even have someone doing the special animations for the character’s physical skills.
I still need a voice artist for Marybelle though! I may potentially have TWO people willing to do Ion, but [...]
Tags: battle system, Project Abyss
5
Oct
Finally figured out how to make my own custom animations in the Tankentai system. There will be good results from this (Fang Blade is already done woo!)
Tags: Project Abyss
11
Sep
Probably not surprising that I changed battle system already. However, it’s a very minor change; it’s the same KIND of battle system, it just has an extra add on to allow for more character poses, instead of only just using the character walking sprite. As such, I’ve been respriting the characters (and I’m [...]
Tags: battle system, Project Abyss
6
Sep
Just clearing out my forum on .org, so a lot of this is either not going to make sense or whatever. I don’t care. *toss*
Tags: random crap
5
Sep
Tags: Project Abyss, script progress
5
Sep
Posting this up as I go along, ’cause it’s probably going to take awhile for me to do everything. I’ll have a .rar’d graphic pack of everything when I’m done.
Tags: menu system, Project Abyss
5
Sep
This is mostly for my reference, and for those that end up doing the voices of Mary and Ion. Quotes with a * before them have an echo effect for Mystic Artes.
Tags: battle system, Project Abyss
5
Sep
In many cases, both enemies and allies can use the same skills. To add a little personality to each skill, I want to have the character’s voices over each one (like they are in Tales of the Abyss). The only way I can do this is by doing a separate attack for every character that [...]
Tags: battle system, Project Abyss
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